How to Play.
The objective is to hack the InterPhace before your opponent
does. This requires logical thinking, good judgement and fast reactions. A new
Interphace is generated for each game. The game gives the player three seconds
to evaluate the InterPhace and then play starts.
The InterPhace itself is split into three parts.
Ports 
There are eleven ports in an InterPhace. A player takes control
of these by activating a pathway which is attached to the port. The port turns
that player’s colour once it’s been activated. The player controlling the most
ports at the end of the timelimit wins.
Pathways 
These pathways make up most of the InterPhace. They carry the
signal from the Player’s Process Units to the Port. A pathway can split, which
means that one process unit could effect more than one Port, or it could join
with another pathway, meaning that more than One Process Unit will be needed to
effect a single port. These splits and joins can add up to make the InterPhace
very complex indeed. There is no guarantee that each side will be equal with
the number of Splits and Joins.
Process Units 
These are the player controlled pieces. The player uses them to
select the pathway they wish to activate. A Process Unit will stay active for 2
seconds allowing an opponent to counter. In the Basic game, a player has 4 of
these units but in the Standard and Advanced, this may vary.
Units are moved left or right by the phone's joystick or the 4
(to move left), 6 (to move right) and 5 (to activate the Unit).